¬ glitches +models

19 Jan

I’ve been working on creating a 3D model of Tony Mills to feature in the ‘glitches’ interactive project. It’s been a laborious process of adapting an already existing 3D character’s texture into ‘Tony’, by patching together photos I took of Tony using Photoshop. It’s incredible finickity to piece these together and get the placement right on the model but finished at last! The results are below.

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